Subject:How Sound Forge interacts with Vegas
Posted by: Ben
Date:6/12/2002 4:18:31 AM
Hopefully, this is a pretty simple query. Until now, when I've clicked 'open in Sound Forge' in Vegas, I've specified in SF to open files in Direct Mode (preferences) and this has meant that any changes I make to the files in Sound Forge will be immediately seen in Vegas without me having to save to files in SF. (I hope you're following me so far!). I've just bought SF 6 and as we all know there is no direct mode - just one way of working with files. Now, when opening files in SF from Vegas and making changes in SF, I have to hit save in SF before any changes are seen in Vegas. This was a GREAT feature when using SF 4.5 or 5 and saved a lot of time, hassle, files management headaches and hard disk space! Does anyone know a way of doing this in SF 6? I really do hope I'm missing something and that this is easily doable. As I said, it was very useful. Thanks in advance. Ben |
Subject:RE: How Sound Forge interacts with Vegas
Reply by: Rednroll
Date:6/12/2002 9:41:40 PM
Well, you could make SF5.0 as your default editor in Vegas, so that you have this time saving feature. It seems to me though, in SF6.0 that the edits are instant now, instead of doing an edit and having it process and write to your hard drive (ie direct mode editing) Now 6.0 does the edit and doesn't write to your hard drive until you do the final save. So to me, it just seems like your redistributing where your save time happens and in either case it should take the same amount of time for a simple 1 edit move, but you will be alot quicker using 6.0 and having to do multiple edits to a waveform in Sound Forge, therefore you only have 1 save instead of multiple. |
Subject:RE: How Sound Forge interacts with Vegas
Reply by: Ben
Date:6/13/2002 5:40:58 AM
Yeah, I see what you're saying Red. The only reason I don't always like to save in SF is that if I decide I don't like my changes, of course I can't undo. Without having to save, it was was possible to hear to SF changes in Vegas - and therefore in context - before actually committing myself. Also, if I do what you suggested, and I suppose open a copy in SF each time, I end with hundreds of files called "blah take 4 take 14 take 1"... if you know what I mean. [As an aside, it'd be nice to be able to change the way Vegas calls every recording 'take'. A custom parameter for that'd be nice!] By the way, SF 5 always had far to many bugs for me to take seriously, so it's either SF 6 or 4.5. Eeekk. Ben |
Subject:RE: How Sound Forge interacts with Vegas
Reply by: Ben
Date:6/14/2002 4:58:59 AM
Bump! Anyone else got any ideas how to do this? |