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Subject:Sound Forge inherent design faults ?
Posted by: Geoff_Wood
Date:11/30/2002 10:56:12 PM

Quote below from the Bomb Factory dude off r.a.p in a thread relating to someone thinking the SF did not 'sound as good' as WaveLab.

Has the dither fault been fixed, and has or is the use of FFTs instead of other methods going to be re-evaluated ? Or is it all opinion rather than fact ?

geoff

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Sound Forge uses FFTs for basically everything (thus the constant
"hi/medium/low" quality decisions in their interface). While FFTs are
great for some things (like noise removal) they are not the best way
to implement what audio engineers expect from many operations,
especially equalization.

Regarding the dither issue, the following paper has some pretty decent
insights into the problem. It also calls out Sonic Foundry's
incorrect dithering.

http://audio.rightmark.org/lukin/dither/dither.htm

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Subject:RE: Sound Forge inherent design faults ?
Reply by: Sonic
Date:12/2/2002 10:39:24 AM

FWIW, Bomb Factory and the original author are very hip on simulating analog gear in software. That's all well and good, but I tend to think thier views on "right-or-wrong" tend to bias their views on "correct-or-incorrect".

So, I think it safe to say we acknowledge no "inherent design faults". It is up to you whether or not you believe otherwise.

Regardless, I will take a look at some of his complaints and attempt to garner a few specifics. If anyone else wants to provide details from their own Sound Forge experience (w.r.t. this thread), I'll be listening.

J.

Subject:RE: Sound Forge inherent design faults ?
Reply by: RikTheRik
Date:12/2/2002 12:14:38 PM

I am using mostly the Sofo apps as hosts for other plug-ins. I don't think they want to compete with other plugs as there are bunch of great quality plugz for each task on the market. Their bundled plugs give you a starting block for your tasks.
And I don't expect the Bomb Factory say anything good expect for D*g*design stuff.
I remember a discussion where a guy wouldn't admit that an engineer could hear a problem in the lows using some high-end D*g*design stuff.
And people from the D*g*design world usually see the Sofo software as non-professional.

The dither problem is a very different one. You should read Ozone dithering guide, the dithering problem and the different solutions are very well explained.
The Sofo one is not from the best ones...

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