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Subject:soundforge and multitracking
Posted by: madsci
Date:7/28/2003 3:33:34 PM

is it possible to record to the left, while listening to the right, or vice versa?

programs like cakewalk are kind of unwieldly, sound forge has the easiest interface for working with audio, hands down.

speaking of multitracks, is there any way to specify sound forge as the default wave editor for cakewalk?

hey sonic foundry, any plans on making an easy to use multi track version of sound forge?


Subject:RE: soundforge and multitracking
Reply by: Ben 
Date:7/28/2003 4:43:31 PM

>>> hey sonic foundry, any plans on making an easy to use multi track version of sound forge? <<<

It's been around for about four years, it's called Vegas and it rocks. Forget Cakewalk for multitracking audio; Vegas works beautifully with Forge. Check out the demo from SoFo's pages above.

Ben

Subject:RE: soundforge and multitracking
Reply by: whr
Date:7/29/2003 11:16:06 AM

Have to agree. I've been using Vegas for about three years primarilly for audio recording. The options are nearly endless. The DX options are downright fun to play with. The only problem I've run into is needing more processor for handling more tracks and DX FX.

PS. I also use Cakewalk Pro Audio 9 for my midi sequencing. I then use soundforge to record my midi to wave, and Vegas to mix it all.

Subject:RE: soundforge and multitracking
Reply by: kbruff
Date:8/1/2003 3:01:19 PM

Hello I am using Sound Forge 6.0 and I have ACID -- but you talk about Vegas as a multitrack tool. I am trying to set up a system with the following features --

(i) midi control
(ii) Sonic foundry Software environment

So far I really dont know how I can add music via my m- audio - ozone controller -- in real time to my current tracks --

The problem is that there is so much out there -- and choosing is costly since it is all software related.

thanks -
kevin

Subject:RE: soundforge and multitracking
Reply by: Geoff_Wood
Date:8/1/2003 5:44:07 PM

Krbuff - What is wrong with Acid for doing that - adding one mono or stereo track at a time ?

If you need more than that, try Vegas.

geoff

Subject:RE: soundforge and multitracking
Reply by: waleran
Date:8/18/2003 11:07:27 PM

I suppose the main problem is cost -- you want to save money, mate, then go try Audacity, at http://audacity.sourceforge.net .... it's free, but not as powerful as Sonic Foundry software, of course. I've not mixed a large project yet with it [adjusting panning and relative levels is a pain in the arse], but I have done a short piece with 5 tracks, each recorded on a portable digital multitrack machine. No doubt you'll want to premix your tracks a few times, go back to SF and process your tracks, then come back to Audacity and line them up there for the final mixdown. It exports to WAV, MP3 and OGG, and it did a decent job the one and only time I have used it, to date.

Subject:RE: soundforge and multitracking
Reply by: fosko
Date:8/19/2003 9:25:46 AM

WHR...
Just curious. Why do you record your MIDI into Foundry instead of Vegas ?

I have the same set up and record into Vegas... but maybe that's becasue I'm often recording more than one track at a time.

Subject:RE: soundforge and multitracking
Reply by: whr
Date:8/19/2003 2:19:00 PM

I assume you mean Sound Forge rather than Foundry. The main reason is I like the "Remote" screen feature in Sound Forge. It lets me monitor the Cakewalk screen screen as I'm recording. It's just a preference and I'm only recording one track at a time. In fact if I use Cakewalk to sequence drums, I will make a different track for hi hat, snare, kick, cymbols, and toms.

Do you have any trouble with lining things up in vegas tightly after recording from cakewalk? I do and I'm looking for a cure if you have one.

Subject:RE: soundforge and multitracking
Reply by: fosko
Date:8/19/2003 2:32:30 PM

Actually, I'm using Cubase. and I did have some real probelms at first when I was trying to use the Virtual Midi Router from SF. They say it's simple...but I could never get the thing to work right...so what I do is..
1) Sequence in VST
2) SOlo a track and Record it in VST from the very first beat. each track starts at 0:00:00 whether the part comes in or not.
3) Import the audio into Vegas for Mixing.

I'm sure there are other ways...I've read them here. Some say record a beat at the beginning of each track and then just line up the beat. I just chose what works for me at the time untill I can experiment some more.

Subject:RE: soundforge and multitracking
Reply by: whr
Date:8/19/2003 2:38:05 PM

I have no trouble lining up the first beats but I find that as time goes on I lose tightness in some notes, like it didn't record in perfect real time.

Subject:RE: soundforge and multitracking
Reply by: fosko
Date:8/19/2003 4:10:45 PM

Yep.. that's the problem I had. That's why I switched to this method. It seems to work for me so far

Subject:RE: soundforge and multitracking
Reply by: Geoff_Wood
Date:8/20/2003 1:59:00 AM

Try the latest update....
geoff

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