Subject:Where's the "Share Plugin Chainer" option in SF7?
Posted by: Jessariah
Date:10/4/2003 10:26:28 AM
I can't find it, and I'm getting tired of having to reload plugins every time I bring a new wave in. Thanks. |
Subject:RE: Where's the "Share Plugin Chainer" option in SF7?
Reply by: CDM
Date:10/4/2003 12:37:03 PM
It's not in version 7 for the moment. I'd like to see it return as well. |
Subject:RE: Where's the "Share Plugin Chainer" option in SF7?
Reply by: Jessariah
Date:10/4/2003 1:39:54 PM
I know we have the drop down for saved chains, but it's quite a pain -- even when you have several waves on the workspace, it defaults to zilch when you go from one to the other. Sony -- is this on the list for 7b? |
Subject:RE: Where's the "Share Plugin Chainer" option in SF7?
Reply by: Ben
Date:10/6/2003 7:02:48 AM
I noticed this too - very strange. I'm assuming - and hoping - that's it's some sort of error by Sony. I can't see any reason why they'd want to take it out; it's one of the advantages of the 'modeless' plugin chainer. Hmmm. Ben |
Subject:RE: Where's the "Share Plugin Chainer" option in SF7?
Reply by: Sonic
Date:10/6/2003 10:21:23 AM
It's not an oversight or an error and it is not on the list for 7.0b. There were a number of issues that prompted us to remove it. However, if you're feeling lucky, there is an internal pref called "Chain Per Datawnd". For shared chainer mode, change this value to FALSE. (Hold down Ctrl+Shift while selecting Options->Prefs to show the Internal prefs tab.) In this mode, the chainer will be shared, but no chainer modifications will generate undos. Note that this mode has not been tested, will not be supported by myself or tech support, and may cause some highly unpredictable behavior. But if you want to try it and it works for you, well, more power to you. Let me re-iterate that these internal items are hidden for a reason. Use them at your own risk. Problems resulting in deviation from the default values will not be addressed. J. |
Subject:RE: Where's the "Share Plugin Chainer" option in SF7?
Reply by: doctorfish
Date:10/6/2003 7:58:25 PM
Any clue as to what the issues were? This was a great feature that I made good use of. Never had any problems with its functionality. Dave |
Subject:Sonic? Sony?
Reply by: Jessariah
Date:10/7/2003 12:41:50 AM
I'll take that one step further -- it's simply ridiculous that this was removed and is not even a consideration for return. I'm not a progarmmer, but is there any valid, critical reason why this was removed? A simple "check" in the options menu? Anybody who batch edits wave files is going to want this. Half of my use for SF is to bring in files from Vegas and give them a quick normalize & NR. Normalizing is a few keystrokes -- no big deal -- but to have to call up the NR EVERY TIME seems to take a step backwards from SF6. I love the new metering & envelopes, but they aren't worth losing the "share" option. For those of us who deal with many files per session, this is a big loss. Is it that big of a deal not to include one more line in the OPTION menu? |
Subject:RE: Sonic? Sony?
Reply by: Ben
Date:10/7/2003 5:52:32 AM
Yep, this seems totally insane Jason. I was waiting a while to make to 7.0 upgrade, but it seems a won't be upgrading at all now. One of the whole points of the chainer in 6 for me is that it is shareable; great for mastering a load of files with similar settings. Unless this is given a proper explanation, you're going to upset a <lot> of people. Ben |
Subject:RE: Sonic? Sony?
Reply by: Sonic
Date:10/7/2003 10:31:22 AM
Undo/Redo, bigtime. Who owns the undo if the chainer is shared? Everybody? Nobody? What if you open a new file? Should it inherit any current chainer undos? All workable, but it's weird behavior either way. We'll consider bringing it back in the UI, but probably only if that mode mimics 6.0 functionality. That is, no undos, and as a side effect no automation/envelope undos or, more likely, no automation period. Then again, you don't lose any of this if you skip the shared mode and are in the habit of using packages. Is that really so bad compared to the functionality you gain? J. |
Subject:RE: Sonic? Sony?
Reply by: Rednroll
Date:10/7/2003 10:38:42 AM
"One of the whole points of the chainer in 6 for me is that it is shareable; great for mastering a load of files with similar settings." If that's what you do, please don't call it "mastering", that's an insult to any mastering engineer. It likes saying to a mixing engineer, that you just past events into a current existing Vegas project and use all the same EQ and compression and effects on similar tracks, and just render it without even listening to it. I'm having a hard time seeing the diffulty in saving a preset chain recalling it in any additional window. So the NR example doesn't hold much water except for a change in work flow. The thing SF7 brings to the table over v6.0 is automatible effects, VU metering, and enhanced Spectral Analysis. If you're using shareable chains for multiple files, then I don't see how ANY of these features would benefit you, thus you should continue using v6.0. Maybe one of the reasons that it was elliminated was for problems with "undo past save option", which if you use Vegas in conjunction with Sound Forge, this is a priceless feature. If that's the case, then I'll gladly save a chainer preset any day over not having this shared chainer option. red |
Subject:RE: Sonic? Sony?
Reply by: Ben
Date:10/7/2003 10:49:50 AM
>>>> "One of the whole points of the chainer in 6 for me is that it is shareable; great for mastering a load of files with similar settings." If that's what you do, please don't call it "mastering", that's an insult to any mastering engineer. <<<< Errr, give up picking a fight here Rednroll. We're talking about the functionality of Sound Forge here, not what constitutes the definition of the word 'mastering'. I was trying to find an example of where the chainer would be shared; I don't want to talk about what is and isn't mastering. It's totally irrelavent to the discussion. It just sames strange to me to remove features from software in a new version - especially annoying as it wasn't mentioned in any documentation. Ben |
Subject:RE: Sonic? Sony?
Reply by: Rednroll
Date:10/7/2003 2:58:32 PM
"It just sames strange to me to remove features from software in a new version - especially annoying as it wasn't mentioned in any documentation." I agree with this, but if there's a way to get the same functionality of that feature in a different manor that's more practical to added features, then I don't see where the problem is, except for a few people too stubborn to think outside of the box they've adapted too. Changes happen, hopefully for the better of all the users, I think we all need to adapt with them. SF removed direct mode editing in v6.0 because it interferred with the "nondestructive audio editing" features added. Was it officially announced in any documentation? I don't think so. Would I give up quick non-destructive editing to have it back in there? Hell No!! Now, this I agree was a problem because that feature is needed to be able to hear changes get automatically updated in your multi-track program like Vegas. Was it addressed? Yes, thus the feature "undo past save" in v7.0, giving the best of both worlds. Are some users still upset, because it's still not in there? Probably. Are new users that never seen this option upset? Probably not...they're excited about the new features they recently purchased the program for. |