Subject:Multiple instances gone?
Posted by: Chienworks
Date:11/6/2003 2:30:55 PM
I seem to remember being able to open up more than one Sound Forge window at a time, but now i can't do it anymore. If i try to launch it again, the window that's currently open gets focus rather than a new window appearing. I know i've done this with version 5. Both versions 6 and 7 don't allow it now. Is there a setting somewhere i can change to allow multiple instances? |
Subject:RE: Multiple instances gone?
Reply by: CDM
Date:11/6/2003 2:47:39 PM
I've never seen it |
Subject:RE: Multiple instances gone?
Reply by: Rednroll
Date:11/7/2003 8:59:45 AM
I couldn't comment, I've never even tried this before. I guess, what I'm wondering is "Why?" Chien, can you give me an application where you would want more than one instance of Sound Forge open? |
Subject:RE: Multiple instances gone?
Reply by: Chienworks
Date:11/7/2003 12:42:07 PM
I've got two examples, as a matter of fact. 1) It could be used to simulate the old "sound-on-sound" technique for building up multiple parts by recording them one at a time while listening to and mixing them with the previous recording. Of course, Vegas is a better solution, but if all one has is Sound Forge then this would be useful. 2) Rapid processing of live recording. I'm recording a concert tonight and the performers will want a CD to take home with them. Each track will undoubtedly need some processing such as noise reduction and compression. Of course, i will want to work as fast as possible so that i have the burned CD ready for them soon after the concert is finished. So what i would like to do is record each song individually in one Sound Forge window and save it, then while the next song is being recorded open up the previous song in another Sound Forge window for editing. That way i don't have to wait for the end of the concert to start editing. What i'll probably end up doing is using version 6 which is still installed for recording and use 7 for editing. |
Subject:RE: Multiple instances gone?
Reply by: Cold
Date:11/9/2003 10:09:32 AM
Regarding point 2: You are much braver than I am. I would be too worried about screwing up my recording to be editting/processing on the same machine. Will they do another take for you if something goes awry? Steve S. |
Subject:RE: Multiple instances gone?
Reply by: Chienworks
Date:11/9/2003 1:37:16 PM
Cold, i've tested this extensively in my home studio and it hasn't been a problem, especially with setting process priority in XP. I set the recording application to above normal and never have a hitch. Even in my pre-XP days i used to do this under Win98SE on an old 350MHz computer and still never had problems. 44.1KHz 16 bit stereo audio is only about 10MB/minute. Compare this to a DV capture at about 225MB/minute and audio capture almost seems like idling. It's not much of a processor draw at all. Just to be safe, i did have my trusty ol' Onkyo TA-2700 there recording simultanously as a backup. But, all went well and the performers loved the recording! |
Subject:RE: Multiple instances gone?
Reply by: Rednroll
Date:11/10/2003 8:02:56 AM
1. obviously better done in Vegas as you mentioned. 2. I never thought of this one , but again I would probably use a combination of Sound Forge and Vegas. Recording/Saving with sound forge, and processing/cd assembly in Vegas. I suppose if you didn't own Vegas, and only had Sound Forge then my 1 and 2 wouldn't be possible......but then again, if someone is willing to put themselves through so much pain to save a few bucks, then obviously that person is just masochistic and enjoys the pain and doing things the hard way. Heck, if that's the case, they probably do their EQing in Windows Media player also. |