Subject:64bit SF along side the 64bit Vegas?
Posted by: PixelStuff
Date:9/11/2007 10:27:50 AM
I was just wondering if we could expect 64bit version of Sound Forge to be released soon after the 64bit version of Vegas later this year? Seems like the two would pair up better if they both stayed within the 64bit memory space. Use the same codecs, same basic audio plugins, etc. No? |
Subject:RE: 64bit SF along side the 64bit Vegas?
Reply by: Chienworks
Date:9/11/2007 11:31:09 AM
What "pairing" problems do you forsee using 64 bit Vegas alongside 32 bit Sound Forge? The two have always run as completely separate applications. |
Subject:RE: 64bit SF along side the 64bit Vegas?
Reply by: Kennymusicman
Date:9/11/2007 12:12:01 PM
I could be wrong - but I think the inference was to the idea of utilizing the 64bit encoders, codecs, VSTs etc. For example, my 64bit VST's will not work under 32bit applications. So once Vegas hits 64native, with 64bit native encoders etc, then we are going to want SF and all the other apps to be able to take advantage of these - and that means that they will have to be native too. |
Subject:RE: 64bit SF along side the 64bit Vegas?
Reply by: Chienworks
Date:9/11/2007 2:53:07 PM
OK, then i suppose one needs to define what's wrong with the 32 bit version of Sound Forge. How will the quality improve with 64 bits? Do 64 bit versions of the plugins and codecs sound better? Are they less error prone? I suppose i could also point out that we don't even have a 64 bit version of Vegas yet. |
Subject:RE: 64bit SF along side the 64bit Vegas?
Reply by: PixelStuff
Date:9/15/2007 2:16:57 PM
Maybe Vegas 64 won't care if a plugin is 32bit or 64bit. I'm not sure how that functions. But just to name a few, currently I have Cinescore, Wave Hammer, and Noise Reduction showing up in both Sound Forge and Vegas. Cinescore, I realize doesn't come with Sound Forge like the other two. Also, Sonar 64bit seems to have a bit of improvement over the 32bit version in how many pluggins it can run in real time and the amount of tracks it can handle. With 24/96 sound recordings, surely Sound Forge would also benefit similarly. |