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Subject:any chance of 16th triplet snap?
Posted by: PHATDRUMS
Date:11/11/1999 6:46:00 PM

when using loops or trying to make your own with a slight
swing feel straight sixteens just dont cut it and trying to
do it by ear is very slow even adding single hits to a
swung loop is hit and miss (ie not very tight) so is there
any chance of some triplet snaps on any future
update/upgrade
please i need to groove, even my atari used to go to 64t's
please consider it would improve agreat product

Subject:Re: any chance of 16th triplet snap?
Reply by: SonicJG
Date:11/30/1999 4:42:00 PM

Different snap multiples are certainly on the scope for future
versions, but it's difficult to tell when we'll be adding this
feature. It will be a little tough to implement, so it could take a
while to get it added.

Best,
Joel

Victoria Newton wrote:
>>when using loops or trying to make your own with a slight
>>swing feel straight sixteens just dont cut it and trying to
>>do it by ear is very slow even adding single hits to a
>>swung loop is hit and miss (ie not very tight) so is there
>>any chance of some triplet snaps on any future
>>update/upgrade
>>please i need to groove, even my atari used to go to 64t's
>>please consider it would improve agreat product

Subject:Re: any chance of 16th triplet snap?
Reply by: DataCowboy
Date:12/7/1999 11:41:00 AM

If it isn't possible to get the additional snap to's in the next
version, could an interim feature be added to allow the user to
explicitly set the length of the loop section in "Acid Ticks" or in
note lengths instead of having to use the drag/grab method? Then at
least accurate triplets could be done.

Chris (aka DataCowboy)
www.thefreeside.com

Joel wrote:
>>Different snap multiples are certainly on the scope for future
>>versions, but it's difficult to tell when we'll be adding this
>>feature. It will be a little tough to implement, so it could take a
>>while to get it added.
>>
>>Best,
>>Joel
>>

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