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Subject:why not midi triggering in acid ???????
Posted by: matteo
Date:1/18/2000 8:38:00 AM
with soundforge is very easy to assign a note to the "play" function, in that way i sync loopwave in soundforge to a loop in cubase. I just add a simple midifile in cubase with the triggering note at the beginning. So easy and so cool!! well with acid this function it is 1000 times useful and...it lacks!!!! X millions of user works loop by loop. they have to know in advance if their loop "works" well into the sequence they are editing with the sequencer. miditime code and midiclock is complete unuseful when you loop. So midi triggering is the right solution!! (midi triggering is useful for many other applications...) really i cannot enter in the programmer mind (as they cannot enter in the musician mind) the only explanation i find for that giant lack in acid is that they don't want to build the program too perfect otherwise there is no chance for future commercial upgrade... best regards matteo |
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Subject:Re: why not midi triggering in acid ???????
Reply by: pwppch
Date:1/18/2000 5:33:00 PM
Admittedly, there are some limitation of the sync capabilities of ACID and these will be addressed in future releases. ACID is not a sample player, but a loop/sample sequencer. It is meant to be the master and the arrangment not the reverse. Chasing to MTC is more of a convienence for post work rather than a realtime performance tool. Same with ACID generating MTC. Having ACID generate MIDI Clock makes perfect sense as ACID is a tempo based tool that works very well with external MIDI drum machines or sequencers. Do you want ACID to trigger or be triggered? In any case, I can't see this as a high demand feature. If you have an audio loop that you want to hear in context of the ACID project, it is as easy as you can make it to hear it. Either preview it in the explorer or drop it on a track. The most work you have to do is to ACIDize the loop. If you want to trigger a MIDI sequencer, then MIDI Clock will do this for you and provide tempo information as well. Most sequencers have the ability to assign small sections of MIDI as loops. If you want ACID to chase to an external app, triggering would be painful and limited at best. You would have no tempo information and triggering would limit the functionality of ACID. Lot of excess bagage if all ACID was going to do was to play a loop on a specific MIDI note. Beside, there are other tools that are designed for this. ACID plays from begining to end unless a loop region is defined. The project looping feature of ACID is more about editing than as a performance tool. (Though I have heard some use it like this.) The idea of having ACID play triggered loops just doesn't make much sense. Just not the point behind ACID. But maybe I am missing something. How would you use a triggering feature? How would an ACID project/sequence be set up and integrated as you want? As far as us developers not being in the musicians mind... I can say that many of the developers here at Sonic Foundry are musicicans or are into the recording thing for fun and for profit. (I fall into the I do it for fun catagory.) The architect of ACID is a musician big time and with the exception of one developer I can't think of any of us that don't play, record, or at least dabble with performance or recording. I know that a number of the guys here are at the studio session player level of performance with their chosen instrument(s). They just couldn't make any money at it so they became developers. Peter matteo wrote: >>with soundforge is very easy to assign a note to the "play" >>function, in that way i sync loopwave in soundforge to a >>loop in cubase. I just add a simple midifile in cubase with >>the triggering note at the beginning. >>So easy and so cool!! >>well with acid this function it is 1000 times useful >>and...it lacks!!!! >>X millions of user works loop by loop. they have to know in >>advance if their loop "works" well into the sequence they >>are editing with the sequencer. miditime code and midiclock >>is complete unuseful when you loop. So midi triggering is >>the right solution!! >>(midi triggering is useful for many other applications...) >> >>really i cannot enter in the programmer mind (as they cannot >>enter in the musician mind) >>the only explanation i find for that giant lack in acid is >>that they don't want to build the program too perfect >>otherwise there is no chance for future commercial >>upgrade... >>best regards >>matteo |
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Subject:Re: why not midi triggering in acid ???????
Reply by: matteo
Date:1/19/2000 8:49:00 AM
Well, first of all i want to say thank for the very quick answer!! about the general mood of my question, sorry i didn't want to offense anyone, but it simply was frustrating to me seeing a SO GOOD program like acid that needs only a very small feauture to become a REAL PROFESSIONAL TOOL for many of us!! But from your answer, Peter, i see i was not enough clear and that you maybe never get the point!! sorry i tried to be as brief as possible because i know people on the web like question like this, now i will try to explain myself better. Ok you say Acid is conceived more as a stand-alone program. It's true: it is surely possible to make good songs with acid only. This is especially suitable for multimedia market and for the hobby musicians But sincerely i don't know many electronic pro musicians that make music only with acid as a sequencer. 98% of them still use midi sequencing and hardware (samplers, synth..) to make music. Acid is used mainly to stretch and adjust loops in the perfect way to use it later in the sampler (or in cubase vst or logic audio..) But for this use (trust me: very popular!)there is the need to sync in some way the loop in acid with the loop in the midi sequencer. Right now i do this sync manually (by ear) i just press play in the sequencer (BTW i use 2 computer one is for midi sequencing, the other for audio..) and the at the right moment i press play in acid: So i can hear if the stretched and adjusted loop (for example breakbeat snares) musicially fits with the sequenced midi (for example bass, synthpads, kickdrum) The feature i need is just this: a midi remote control for Acid to allow assignement of a midi note (or controller) to the "play" command in Acid. This easy feauture is already available in Soundforge!!! With this i can just synchronize the start of the programs but is enough for editing !!! Let's imagine now that i decide to build a song completely in Acid: it would be nice anyway to create a midisequenced bass from my nordlead+cubasis, then record it and add it in Acid But how can i build this sequence without syncing to the loops in acid?. I just have to create the bass before and imagine it will fits well in acid with the percussions. Again it's just a problem of a better loop editing, not final mastering! Well i hope i was clear enough... trust me this very simple feature (already available in Soundforge) will be very popular in the Pro market once the people understand what they can do with... thanks matteo Peter Haller wrote: >>Admittedly, there are some limitation of the sync capabilities of >>ACID and these will be addressed in future releases. >> >>ACID is not a sample player, but a loop/sample sequencer. It is meant >>to be the master and the arrangment not the reverse. Chasing to MTC >>is more of a convienence for post work rather than a realtime >>performance tool. Same with ACID generating MTC. >> >>Having ACID generate MIDI Clock makes perfect sense as ACID is a >>tempo based tool that works very well with external MIDI drum >>machines or sequencers. >> >>Do you want ACID to trigger or be triggered? >> >>In any case, I can't see this as a high demand feature. >> >>If you have an audio loop that you want to hear in context of the >>ACID project, it is as easy as you can make it to hear it. Either >>preview it in the explorer or drop it on a track. The most work you >>have to do is to ACIDize the loop. If you want to trigger a MIDI >>sequencer, then MIDI Clock will do this for you and provide tempo >>information as well. Most sequencers have the ability to assign small >>sections of MIDI as loops. >> >>If you want ACID to chase to an external app, triggering would be >>painful and limited at best. You would have no tempo information and >>triggering would limit the functionality of ACID. Lot of excess >>bagage if all ACID was going to do was to play a loop on a specific >>MIDI note. Beside, there are other tools that are designed for this. >> >>ACID plays from begining to end unless a loop region is defined. The >>project looping feature of ACID is more about editing than as a >>performance tool. (Though I have heard some use it like this.) >> >>The idea of having ACID play triggered loops just doesn't make much >>sense. Just not the point behind ACID. >> >>But maybe I am missing something. >> >>How would you use a triggering feature? >>How would an ACID project/sequence be set up and integrated as you >>want? >> >>As far as us developers not being in the musicians mind... >> >>I can say that many of the developers here at Sonic Foundry are >>musicicans or are into the recording thing for fun and for profit. (I >>fall into the I do it for fun catagory.) >> >>The architect of ACID is a musician big time and with the exception >>of one developer I can't think of any of us that don't play, record, >>or at least dabble with performance or recording. I know that a >>number of the guys here are at the studio session player level of >>performance with their chosen instrument(s). >> >>They just couldn't make any money at it so they became developers. >> >>Peter >> >> >> >>matteo wrote: >>>>with soundforge is very easy to assign a note to the "play" >>>>function, in that way i sync loopwave in soundforge to a >>>>loop in cubase. I just add a simple midifile in cubase with >>>>the triggering note at the beginning. >>>>So easy and so cool!! >>>>well with acid this function it is 1000 times useful >>>>and...it lacks!!!! >>>>X millions of user works loop by loop. they have to know in >>>>advance if their loop "works" well into the sequence they >>>>are editing with the sequencer. miditime code and midiclock >>>>is complete unuseful when you loop. So midi triggering is >>>>the right solution!! >>>>(midi triggering is useful for many other applications...) >>>> >>>>really i cannot enter in the programmer mind (as they cannot >>>>enter in the musician mind) >>>>the only explanation i find for that giant lack in acid is >>>>that they don't want to build the program too perfect >>>>otherwise there is no chance for future commercial >>>>upgrade... >>>>best regards >>>>matteo |
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Subject:Re: why not midi triggering in acid ???????
Reply by: pwppch
Date:1/19/2000 11:36:00 AM
You didn't offend. How could you offend me. I don't even know you. I am discussing this with you. You know, give and take, convince me or I will convince you.... I hear what you want. I "get the point". So, to the point... Having ACID start playback on a MIDI note, or event is fine. Just like you can assign note commands to control most transport functions of Forge or other sequencers. A feature like this is reasonable. Then you can trigger ACID starts/stops with a sequencer. Basic and configurable external transport control and control surface automation is planned for a future release. The other approach... Having ACID trigger specific loops on specific MIDI events - is not what ACID is about. Analogous to the Triggering of regions/playlists in Forge. I am not saying it is a bad idea or not useful, but just a bad fit for ACID and what ACID does. Would required a different User Interface than that which exists. A nice concept for a different tool that uses ACID technology or perhaps a merge of ACID looping technology with Forge. I understand how tools don't integrate the way you want them to. But you also have to remember that a tool like ACID was desgined to be a stand alone, do what it does and do it well, application. I assure you that there are more ACID users that use it just this way then any other way. Sync, triggering, etc are add ons. As I said, ACID was always meant to be the master, not the slave. For technical reasons this had to be the case. Off subject.... You can answer a question for me: Why is it you REAL PROFESSIONALS always try to guilt us into doing something that you want by telling us that it would make ACID or our other software REAL, or PROFESSIONAL, "not just a toy", or SERIOUS? Do you really think this approach makes what you have to say any more valid than the corporate , home pro-sumer, or simple hobbiest ACID user that has an idea or different need? By definition, since you - being a REAL PROFESSIONAL - use ACID at all on any REAL PROFESSIONAL project - makes ACID a REAL PROFESSIONAL's tool. Title by association applies here I think. How many REAL PROFESSIONALS have to use ACID before it becomes a REAL PROFESSIONAL TOOL. ("How many REAL PROFESSIONALS does it take to screw in a light bulb?" might be a better question.) Don't get me wrong, I love the ideas and suggestions I get to read and discuss with users. (Ok, maybe I don't love them all, but I love the fact that I get to hear so many.) This is how products improve and this is why I hang out in the forums. We do listen and the idea is what counts, not the vocation of the source of the idea. Peter |
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Subject:Re: why not midi triggering in acid ???????
Reply by: matteo
Date:1/19/2000 7:19:00 PM
Peter Haller wrote: >>I hear what you want. I "get the point". >> >>So, to the point... >> >>Having ACID start playback on a MIDI note, or event is fine. Just >>like you can assign note commands to control most transport functions >>of Forge or other sequencers. A feature like this is reasonable. Then >>you can trigger ACID starts/stops with a sequencer. Basic and >>configurable external transport control and control surface >>automation is planned for a future release exactly!! i hope this will be done!! you will see how much people will like this feature!!! For the moment i've tried to look for other solution but without result. It is possible to trigger play in cubase with a midinote but unfortunately acid cannot send any note!! i am looking for the way to starts the 2 program at the same moment..!! any idea? about the "real professionist" subject...well you're right!!! mainly i think i tried to attract the attention of someone of the SF stuff with a small provocations .. sorry but it is now clear that this approach is not at all necessary!! So what i just mean is that this feature would be very nice for everyone who use Acid not as a standalone music program but as a tool together with sequencer and hardware studio... thanks for the help matteo |
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Subject:Re: why not midi triggering in acid ???????
Reply by: pwppch
Date:1/19/2000 8:20:00 PM
>>exactly!! >>i hope this will be done!! >>you will see how much people will like this feature!!! >>For the moment i've tried to look for other solution but without >>result. It is possible to trigger play in cubase with a midinote but >>unfortunately acid cannot send any note!! i am looking for the way to >>starts the 2 program at the same moment..!! >>any idea? >> No, not really. We eventually will have MMC and simple control integration as I discussed. It will be definable as well as support the big boy toys - i.e. HUI, JLCooper, etc. The best way to preview this kind of thing would be to use Forge. Have Vegas render the loop at the correct tempo and then open that in Forge. You can then use Forge's trigger functionality to audition the loop. Not a seemless solution, but it would give you the triggering solution. >>about the "real professionist" subject...well you're right!!! >>mainly i think i tried to attract the attention of someone of the SF >>stuff with a small provocations .. sorry but it is now clear that this >>approach is not at all necessary!! >> >>So what i just mean is that this feature would be very nice for >>everyone who use Acid not as a standalone music program but as a tool >>together with sequencer and hardware studio... >> >> . I know what you are saying. I just get this so much I guess I snapped. ACID - as well as all our products - get used in so many different ways it that it is hard for us to be everything to everybody. We try to make the tools as flexible as possible, but we can't be the swiss army knife like Forge is. Peter |