Marc, You could well do this with PS and Vegas using 3D Motion tracking by placing each element in its own track and making them children of the track where you perform the motion. Though I have little to no experience with vegas 3D motion and find it much easier to use the Bluff interface where all elements are in the same space. My son is in the process of making a graduation video for hire and has done a scene similar in vegas but if he zooms in the photo gets pixalated - unlike zooming in using pan/crop. Not sure how to get around that.
Stand alone. It renders high quality uncompress AVI with transparancey which are easily brought in to vegas. It renders at resolutions up to 1920x1080.
Paul, Yes they [ I ] left a lot out assuming a proficiency with photo manipulation tools and Bluff Titler... hence it's a tutorial "light." But I think it gives you the basic understanding on how it's done. Like a map will tell you how to get somewhere but it assumes you know how to drive a car. :)
To remove the overlapping boys and fill in the holes in the background I used a lot of cloning and I imported a soccer ball from a different photo and added some motion blur. Happy to elaborate on any other specifics.
JIm,
I think you did a fine job on your cloning.
How did you create a brand new (shooting) leg for the last player getting ready to kick the ball. It looked to me that it was completely covered by the guy in front of him.
Great job!
I'm gonna have to play with this technique a bit.
I created the shooters 2nd leg using the one visible leg and flipping it and rotating it a bit. Then finished the foot by hand. I figured most people's attention would be focused on the faces and wouldn't notice the feet... which tend to "slide" sideways on the grass. I also tipped the background in 3D space to increase the 3d illusion of the ground.
Bluff's last incarnation (BTW, I have not paid for an update yet - all free) added software rendering with antialaising and full HD. I'm not a super video-techie, but it sure looks good to me. What you see in the realtime preview is GPU rendered and may look jaggy, but if you look at the soccerball animation in the intro to my video above (open the HD file), you'll see it's quite good even after I re-rendered the uncompressed AVI to that crumby wmv.
Marc, you may want to email Michiel - he's the brains behind Bluff and is very responsive in every way possible. Just yesterday he added an embedded Vimeo feature to his gallery a day after I suggested it - he's crazy responsive and loves feedback.
seems like theres a bit more work than mentioned like adding parts to subjects that areent in the image due to one leg over another. So one would probably have to clone to finish the cut out sections to complete the subject(s).
seesm like too much work if youre a one man show. Just masking out all the subjects is good enough to pull from the background then clone the background to pull the subjects out and it's a much faster process.
I recently saw a piece on history channel that used that look and wondered how I could achieve this and low and behold right here iin the forums is a how to tutorial.....Thanks to you Jim H you laid it all out in fine fashion.