Subject:rewire
Posted by: wguitarman
Date:6/8/2009 5:14:48 PM
I need to use acid pro 5 as a rewire device in Sonar 8. Could someone help me get started? |
Subject:RE: rewire
Reply by: jackn2mpu
Date:6/9/2009 5:11:10 AM
You could always use the Help file inside Sonar 8, post over at the Sonar forum on Cakewalk's site, or get Scott Garrigus's book to find out. But I'll give you a break. 1) Open Sonar 8 with a blank project 2) Insert a MIDI track if you want to use a softsynth that's inside Acid; this step not needed if all you want to do is run some loops from inside Acid 3) Go to the pull-down menus at the top of Sonar and in the Insert Rewire device select Acid 4) Acid opens and do whatever you need to do inside Acid to get the sound you want 5) Go to Sonar and hit Play to hear your Acid sounds. 6) Save as needed 7) When closing your session out, first close Acid and then close Sonar. There are other things you can do; this is just a bare-bones setup. Although, if all you want to do is just run some loops but don't need to do anything with Acid-specific tools, you can just open and paint the loops inside Sonar itself and not have to mess with Rewire. Jack |
Subject:RE: rewire
Reply by: wguitarman
Date:6/9/2009 5:01:47 PM
The problem I am having is that Acid Pro 5 does not show as a rewire device. I have no devices showing at all. |
Subject:RE: rewire
Reply by: pwppch
Date:6/9/2009 7:52:11 PM
Please fill out your system specs in your user profile. What OS are you running? Why does it matter? ReWire is not available for 64 bit Windows. If you are running Sonar 8 64 bit, it cannot work as a ReWire host for ACID since ACID is a 32 bit app. Load Regedit and locate the following key: HKEY_LOCAL_MACHINE\SOFTWARE\Propellerhead Software\ReWire Is "ACID Pro 5.0" a key in this hive? If not, then ACID pro is not installed correctly. If it is, then you may have to verify that the ReWire dll is installed correctly.. You can find the details on the Propellerhead web site. Peter Peter Message last edited on6/9/2009 7:53:38 PM bypwppch. |
Subject:RE: rewire
Reply by: jackn2mpu
Date:6/10/2009 5:45:28 AM
A little added help - here's a link to a Rewire tutorial from Prop's site: http://www.propellerheads.se/substance/rewirehelp/index.cfm?fuseaction=get_article&article=sonar0 Also, the Rewire 1.7 update dll is available at: http://www.propellerheads.se/download/updates_rewire/index.cfm?fuseaction=displaymain And to the original poster - have you asked this over in the Sonar forum? We'll be glad to help you out; there's some real gurus over there who know Sonar better than the programmers (to my way of thinking). Jack |
Subject:RE: rewire
Reply by: wguitarman
Date:6/11/2009 3:10:36 PM
Thanks Peter, I have upgraded to Acid Pro 7. Is it able to work with Sonar 8 64? I have Vista 64, am I out of luck? Will there be a patch or some other workaround in the future? I really enjoy using Acid Pro in my music production and would be disappointed if I am unable to rewire into Sonar. |
Subject:RE: rewire
Reply by: wguitarman
Date:6/11/2009 3:12:31 PM
Thanks Jack, I have downloaded the ReWire patch and installed it. Evidently my problem is Vista 64 OS. do you have any other suggestions? |
Subject:RE: rewire
Reply by: pwppch
Date:6/11/2009 6:39:09 PM
We cannot patch this. Even if ACID was a 64 bit app, it could not work as Propellerheads has not release 64 bit support for ReWire. Your only option is to run 32 bit Sonar under Vista 64. Then you should be able to ReWire ACID Pro 7 with Sonar. Peter |
Subject:RE: rewire
Reply by: jackn2mpu
Date:6/12/2009 4:57:01 AM
Suggestions: Depends on exactly what you are trying to achieve rewiring Acid into Sonar. Are you trying to trigger a softsynth that's in Acid? Are you trying to use Acid-specific tools, like the Groove Pool? Are you just trying to play loops without using any Acid-specific tools? If the latter, you don't even need to run Acid. Just paint the loops inside Sonar and be done with it. If the second matter, if your sound card supports the option of recording what you hear, you can use that to route audio into Sonar to be recorded as an audio track. Another, uglier way to accomplish that if your sound I/O doesn't support the record what you hear option is to route Acid to an output pair of your sound card and bring that back in to Sonar on a separate audio track. Then you'll have to adjust the tracks to account for the round-trip latency induced by the da and ad conversions involved with the Acid audio. Elsewise you'll have to do as Peter said and run 32 bit Sonar. Jack |