2 CINEFORM from DSLR MOV? The real poop?

wwjd wrote on 8/8/2012, 10:52 PM
anyone know much about converting DSLR MOV to GOPRO CINEFORM? I been reading and reading for the last few days and NOTHING shows a comparison about what the free verion of GOPRO CINEFORM is missing that the proversion has.

I can't tell what the free version is doing. All the file dimensions stay the same except what I assume is a color bit rating? goes from 1280x720x16 (mov) to 1280x720x24 they are 59.x fps

Also, the AVI generated is flatter, less contrast than the original. That's ok, I guess but should it keep it looking exactly like the source? I've viewing in Vegas 11 pro

I guess I would like to know if the free version is converting to 4:2:2 or what altering chroma or something, even though I barely know what that is.

Like I said, I been reading many pages and PDFs and am pretty good at google to find answers and info, but there is very little to explain the free cineform details.

I'm off to read the actual manual now. Please help!

Comments

cohibaman#1 wrote on 8/8/2012, 11:34 PM
David Newman at Cineform's forum page monitors all of the post most of the time and he is the CTO, so he could answer your question with expert knowledge. You will have to register and login to be able to post your question. The link is below:
http://www.dvinfo.net/forum/cineform-software-showcase/
JasonATL wrote on 8/9/2012, 7:55 AM
You can download a trial version of the "pro" cineform and the free version (Cineform Studio) to see for yourself what features you get and how your files look/behanve after conversion.

I personally just did this test and have not yet found a compelling reason to add cineform to my workflow.
wwjd wrote on 8/9/2012, 8:28 AM
That is kinda where I'm at. On my 1080 monitor, I don't SEE any improvement, infact I spotted some extra noise. The files were twice as large, and on MY crappy system, didn't seem to work any better/smoother/faster. Vegas pro 11 seems to handle DSLR MOVs just fine as is
wwjd wrote on 8/9/2012, 8:28 AM
thanks for the link cohibaman I'll definitely check it out. Was trying to find a good forum for it with no luck
videoITguy wrote on 8/9/2012, 11:42 AM
To: wwjd,
You are probably correct that VegasPro 11 can handle DSLR files to some degree. Where cineform shines as an intermediate codec is when you use Vegas as a compositor through several generations. If you are not specifically doing that , then leave cineform alone.

FYI - David's fav forum of choice to monitor is dvinfo.net. He has been addressing your concerns to some degree already - but not in the Vegas context.

AS far as the long development cycle that Cineform chooses to implement their products...I can say the present line-up has not matured in the way that they have planned. So a little early in the game to be finding an assessment of the 'free' versus 'paid'.
Laurence wrote on 8/9/2012, 11:51 AM
The difference between the different quality modes in Cineform is not how it looks. They look about the same. The difference is the amount of information that you don't immediately see that can be expanded in things like color correction and bringing out the detail within shadows. To see the difference, encode some video that needs correction into various qualities of Cineform then grade and correct. Better yet, color correct with Cineform's First Light for the extra precision, lighter CPU load, and surprisingly efficient workflow.

I haven't been using Cineform because V10 adds occasional black frames and V11 is too unstable, but I used to really like it. Here's to hoping it can make a comeback in V12...
JasonATL wrote on 8/9/2012, 1:56 PM
The difference is the amount of information that you don't immediately see that can be expanded in things like color correction and bringing out the detail within shadows. To see the difference, encode some video that needs correction into various qualities of Cineform then grade and correct.

Laurence, I'm curious to see examples of this - not so much the differences in various qualities within Cineform, but the differences between the best in Cineform and Vegas. Perhaps I'm missing something obvious (or perhaps too subtle for my untrained eye).

Again, my testing, including pushing the color correction, shows very slight differences, with no clear "better". By this, I mean that I can see the scopes change slightly, banding (in the original footage) changes only slightly, with the banding in the Cineform clip not being less, just oh so slightly different, etc. Shadow detail doesn't appear different (indeed, how could Cineform create shadow detail that isn't there?). Moreover, my understanding of having better color sampling is that the difference shows up at the detailed borders of colored objects. For example, I've seen this when comparing footage shot in 4:2:2 sampling vs. 4:2:0 where red objects had jaggedy edges against a white background in the latter, but not the former.

In previous discussions on this forum (I don't recall the specific subject), there was a suggestion that Vegas is doing a similar "upconversion" of the color space or bit depth that Cineform or any other conversion would do. Is it possible that a difference would show up in an 8-bit project but not a 32-bit project (or vice versa)? While Cineform might do it differently I still haven't seen this break down of footage in Vegas and no break down in Cineform (or any other cross-conversion that I've tried, such a 5DtoRGB). So, I'm curious to see what it would look like if you could point me in the right direction.

Thanks.
Marc S wrote on 8/9/2012, 2:27 PM
One of the things Cineform does during the conversion of DSLR footage is to convert it from computer RGB (0-255) to Studio RGB (16-235) which is why it looks flatter. I prefer this because those cameras really should record in Studio RGB like other video cameras.
Laurence wrote on 8/9/2012, 2:40 PM
>One of the things Cineform does during the conversion of DSLR footage is to convert it from computer RGB (0-255) to Studio RGB (16-235) which is why it looks flatter. I prefer this because those cameras really should record in Studio RGB like other video cameras.

Yeah, it saves me the step of adding a color correction filter with a cRGB to sRGB preset.

>Laurence, I'm curious to see examples of this - not so much the differences in various qualities within Cineform, but the differences between the best in Cineform and Vegas. Perhaps I'm missing something obvious (or perhaps too subtle for my untrained eye).

It is very hard to see this on a computer monitor. Blow it up on a big HD TV and it is quite a bit more obvious.

This sort of thing is one reason why when I am using an intermediate, I often color correct as I create the intermediate. Because a lot of what you lose is the in between colors that you only see when you color correct. By color correcting as you make the intermediate, you avoid this problem even with a slightly lessor codec. You can stabilize and clean up noise with Neat Video before creating an intermediate as well. All these things minimize the loss of going to an intermediate.

To tell you the truth, I rarely use intermediates anymore because between the power of my i7 quad core and the efficiency in Vegas since version 10, it really isn't necessary. On a longer documentary project with lots of pre-edited footage I still will, but most of the time I don't bother. When I do, these days it's usually XDcam .mxf or XDcam .mp4 (with mpeg2 video).
wwjd wrote on 8/9/2012, 5:48 PM
ah ha! Many, MANY good answers, thanks so much everyone!

Usually I will film in less contrasty neurtral already, but maybe changing the color range is exactly what I am seeing. Not sure if this specific clip was filmed neutral or not.
TheRhino wrote on 8/9/2012, 6:16 PM
I too I haven't been using Cineform since V9 because V10 adds occasional black frames and V11 is too unstable. I basically used V11 for one job (in May) that had a lot of Cineform files and lost an entire weekending redoing everything in V9... I basically go back to V9 whenever I work with Cineform & render it to DNxHD for further work in V10. We have huge RAID drives now so the need for Cineform's greater compression is no longer needed. Also, our fastest workstation renders DNxHD at the same speed as Cineform so it no longer saves us any time during renders...

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...