TV show I am producing using Sony and Adobe

FrigidNDEditing wrote on 9/18/2013, 3:40 AM
Hey guys,

I am by no means bragging, but I wanted to share my success with everyone. I am now lead editor and producer on a sports tv show that is the first of its kind in this sub genre of th sport and it's reaching over 25 million homes in several of the top 10 markets in the US through regional sports nets.

[Link=www.hardcharge.com]Hard Charge[/link]

[Link= of our episodes[/link]


We've got plenty of things we're working on, and the show is still very early in it's life, so it's changing constantly, as we're making changes, improvements, etc... But what a fantastic learning experience it has been so far. On site, I am in charge of a team of camera ops, we have about 50 cameras if you include pov's as well. Once we're back in the office, I make the motion graphics, edit the entire show, and do the audio mixing, dialogue recording, captioning, and so on.

I use a combination of Adobe and Sony tools to make the show and deliver to the satellite company.

I've been in these forums for years, and just thought I'd share a little of my production success and to say, there is nothing like TV. Wow, most challenging production envitonment I've worked in to date. If you get the chance, take it, it will make you better :).

Dave H.

Comments

set wrote on 9/18/2013, 4:48 AM
Thanks for share Dave!

Maybe you can share a little to us (although that doesn't mean to compare which are the best...),
Which part of the show here mostly made/edited with Sony ? (Vegas?)
Which part mostly made with Adobe's ? (After Effects?)

Congratulation for your career position now!

Set

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Duncan H wrote on 9/18/2013, 4:54 AM
Hi Dave. Thanks for letting us know & congratulations on 'making the big time'. Sounds an amazing experience and the event clearly lends itself to lots of POV& Solomon, visual effects etc, so lots to keep all engaged & interested. Well done & good luck with the filming, editing, production !
Duncan
Duncan H wrote on 9/18/2013, 5:05 AM
That should read "slomo" (not sure what solomon might mean)
PeterWright wrote on 9/18/2013, 5:35 AM
solomon - I'm sure that there was wisdom in there somewhere Duncan!

Did you know you can edit your own posts.

Just click the "Edit" button.

Dave H. - Congratulations on the show - tell us some stories about choosing between 50 cameras!!
FrigidNDEditing wrote on 9/18/2013, 11:30 PM
The company was already Adobe'd up when I came in because of the subscription based access, and graphic artists already using other adobe products. I brought in the use of Vegas Pro, mainly I use for putting the segments together, adding captions with the benefit of VASST's Caption Assistant, mixing audio, and outputting the final files with captioning embedded.

I have to cut the main content inside of Adobe, and to be honest there are some tools they have in their suites that are better suited for this type of longer form work. Having a tool like Prelude is handy, I'm still learning their media management software, but what I find is that interoperability with the rest of the adobe software makes things better for us as well.

What I don't like is the workflow and the way in which you have to work in Premiere. Vegas really is very efficient VERY efficient. I think it would be fully capable for this project, however I've not tried producing a show from Vegas vs. Premiere, I may have to when I get into the off season and have some time.

It was a little rough, I had a lot of AE experience, but I had very limited Pr experience, and so I had to cut my teeth a bit as I was cutting my first TV show ever, and it was an hour long show in a sport sub-genre that had never had a TV show produced around it before :)

I had approx. 600 hours in 2 months and of those 600 hours, about 215 of them were in the 10 days leading up to our first show launching (there's only 240 hours in 10 days).

Fortunately I've learned a lot of time savers, enhanced my workflows, built most of all my graphic templates, and I actually know what I'm doing with the show half the time now :)

As for all our cams, we are using everything in 1080p60 and 720p60 and 720p120 (in the case of some of the POV's).

Dave H.
TeetimeNC wrote on 9/19/2013, 9:23 AM
>As for all our cams, we are using everything in 1080p60 and 720p60 and 720p120 (in the case of some of the POV's).

Dave, sounds like a wild time these past few months ;-). Congrats on what you have done. I'm curious - with the source formats, what do you deliver in, 720p60?

/jerry
FrigidNDEditing wrote on 9/19/2013, 4:05 PM
720p60 was our original intent, but the satelite company required 1440x1080i60 XDCam MXF. So we deliver in that now, but we push out 1080p30 XDCam MXF from Adobe and then we put out the 1440x1080i60 file from Vegas to match their exact delivery requirements.

Dave